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Sacred 2 community patch 1.60
Sacred 2 community patch 1.60





It just really helps the tactical decision making. Ideally, I would like to add a a subtle aura around the model to make them distinguishable at all times like this or this. Tt c các thng hiu là tài sn ca ch s hu tng ng ti Hoa K và các quc gia. I will look for a way to change the models. Maybe that makes a difference.Īnyway, I dont think the textures will be enough, and I really need to tell by a glance how many elites are in a pack. I dont have the trimmed elite textures though. It most likely got implemented for exactly that reason by Ascaron Entertainment. The golden shimmer was exactly there for this reason. But on EE Challenge mode with Super Spawn I need to tell at a glance how many elites are coming at me, and their position at any time. I understand why it was removed on the normal difficulties, because it pleases the eye and the the game wasnt difficult enough to make a difference. Most other elites are indistuingishable visually from their normal counterparts. The former because of his completely different armour set, and the latter because he is white, while other wolfs are black.

sacred 2 community patch 1.60

I can name 2 elites I know by visuals, the ice oger, and the alphawolf. its only useful when the models are different. gold text is only useful when you can check 20 mobs in one second, can accurately point your mouse towards the right enemy, and the nameplate accurately updates to what you are hovering over at the moment.ģ. you cant see the stylized circles around their feetĢ. Well, when 20 mobs are coming at you than. Also I'm not sure if the justification for removing it was ever provided publicly.







Sacred 2 community patch 1.60